v1.1
Neon Turbo Throwdown » Devlog
I was hoarding some updates during the judging period of the game jam!
Features
- Automatically populate all cards in hand when clicking on deck
- Timing between moves is a teeny bit slower so you can tell what's happening
Bug Fixes
- Pause idle mode when looking at help
- Hard reset works without browser refresh
- Shuffle deck after pile exhausted (oops!)
- Show 'miss' when attack misses
- Offense damage multipliers not pulling from the right team
- Ensure all phases of a match run synchronously
Text
- Tweaked some card descriptions for clarity
- Tweaked some dialogue punctuation
- Changed wording of 'combat' to 'match'
Accessibility
- Changed indicator to have an arrow instead of an X
- Allow toggling of scanlines, for easier readability
- Grow tooltips instead of shrinking text (which can be difficult to read)
Other
- Lots of code cleanup and refactoring
- Updated libraries
Neon Turbo Throwdown
Hey kid! Are ya ready to EVADE some balls? And then THROW more balls?
Status | Released |
Author | pbrane |
Genre | Card Game, Strategy |
Tags | 2D, Comedy, Deck Building, dodgeball, Idle, Incremental, Retro, Roguelite, Turn-based |
Leave a comment
Log in with itch.io to leave a comment.